Dead Heroes of the Apocalypse

E.A.R.L. Audio Log 2012.01-21
subject name: One; recording:

“Metal box? Hey, metal box? … Hey black man, why isn’t the metal box talking back anymore?

I don’t know. Stop talking to me. Tell it another story.

Oh, you think it might be lonely now that we’re so far away from the rest of the metal box. Maybe you’re right, my mom used to tell me stories when I was sad.

Fascinating. I don’t care.

Well, we found a land turtle hiding in a pile of loot smaller than the land turtle itself, only to find out that the pile of loot was part of the land turtle, which made sense in a terrible sort of way. It was a powerful beast, and when I hit it with my spear nothing happened! So after it lunged at me, biting my arm, I climbed onto it’s back and tried to hurt it with the door opening sticks, which the black man said weren’t actually door opening sticks, but I proved him wrong after killing the turtle by opening a door with them. Showed him.

God, I hate you so much.

Anyway, after cutting off the land turtle’s beak to make into a new shield later on, we went out the door I opened with the opening sticks and found a clan of wastelanders smoking around some old cars. I went to see what I could find in the big car with the guns on the back, but I guess the black man and the green man decided to attack the wastelanders instead. I understand that, my new friends seem to have no idea what life is like out here. I feel bad for them. They aren’t as smart as I thought they were, they didn’t even know how to open the door, and they definitely won’t be able to hunt with those blast sticks they threw at the wastelanders… sad really to see people so out of touch with reality.

I swear, there has never been somebody I’ve hated more than you.

What was that, black man? … oh well, must not have been important, since green man is talking to him now. I think they’re best friends. Oh, we also met the mean stinging metal box again, only this time he looked like a chicken with those backwards legs he had. He attacked me though, so I had to cut his legs off. Don’t worry, metal box, I am not a monster. We didn’t eat your brother.

For gods sake, shut up! E.A.R.L. end log!"

Impact in 5...4...3...2...

The landing sequence went just great for the cast of the escape pod.
With the exception of Dustin’s character being rendered helpless by a blow to the head from floating about the pod in zero-g.

As the pod orbited the earth, trying to locate an ECO Safe Signal, the cast had the time to recognize that that the world they had once known was gone. There was far, far less green. And no lights to speak of when nightfall descended on the planet.

As they got even lower, they saw that most cities were in such a state of decay as to be most likely unlivable. Not to mention that there was a lot more desert now than their had been.

Finally, when the pod began it’s horizontal descent, they looked beneath them, through tiny portholes on the side of the pod, and saw a small, shabby group of tents, metal shanties, and the bodies of rusted, trashed out old cars and trucks.

As they watched, the EARL sent the appropriate signals, and the ground beneath the small camp of dirty, ragged, emaciated people began to first shake, then move. In fact it split in half, and a good portion of the camp fell into a black void that seemed to go on forever. Terrified people watched as their makeshift home, unknowingly built upon the ancient doors of an ECO Safe Base, retracted, dropping most of them to their deaths, and letting whole tents, sheds and tetanus laden homes fall into the pit.

For their part, the cast members inside were fairly cheeky about the whole thing.
One they landed, they paid little attention to the EARL unit. They realized that the hangar doors had rolled back into place above them, sealing them into what could very well be a tomb.

They set out to try and find some sort of help or resources, since it seemed that no one was going to be showing up as the EARL had promised. Leaving the unconscious behind, One and Ernest set out to explore the underground base.

Before long, the began to notice signs of how old and run down the base was. Then they found the remains of the poor sods from the surface who had picked the worst place ever to set up a temporary camp.None of those folk had survived.

Before long, they found a corridor, which ended in a room very similar to the command center on the ECO space station. Inside, among a few age mummified bodies and the dark, they found a few exciting things.

They found a Heap Turtle. A sort of ambush predator that had been using the abandoned base to nest before moving farther south where it hoped to one day mate. They discovered a mobile weapons platform that was apparently programmed by the same incompetent programmers as the people that programmed the SecAI, because when it activated, it immediately called them meat-bags, and started to limp it’s frozen servos and rusted joints towards the armory, where it promised to reload the empty weapons it had and then return to murder them all.

Also, at some point here, Ernest began to really notice how unusual he was. His new body type, his ability to lift things with his mind, and most importantly, the ability to use those things to really put a hurting on critters and robots.

They also had a brief conversation with the WP Shard, but were interrupted by strange mutated creatures, and giant robots. Both of which they dispatched handily. One in a fair and dramatic fight, and the other one they dispatched, well let’s just say they got away with it because i failed to remember an important structural detail about giant mobile weapons platforms.

Good for them though, i think the story will be better for it. The last thing they heard the robot vocalizing before it went offline was the word “Transmitting…”

Of course, then they had time to search the abandoned base, and find all sorts of junk, and wuite a few weapons left behind, secured in an armory for ECO personnel.

Scrounging rolls were made, and then it was time to figure out a way to get out of the base.

That didn’t take them long at all.
They managed to crawl out of the base, and under a malfunctioning security door.
Outside they found the remnants of the small camp, gathered around the debris and junk, and the one remaining tent. Vehicles were nearby, and as the six men stood whispering and smoking cigarettes in the hot, dry, dark, the cast planned out exactly how to murder them.

One crept to a powered down vehicle, once some sort of hauler or tractor. It was fitted with a massive cannon of some sort. Meanwhile, Ernest crept along in the other direction, and pulled out one of the prizes he had just scavenged underground in order to kill as many of the smoking men as possible.

Jack, (Which i think is Dustin’s character’s name) stayed where he was by the security door, exercising his cautious hindrance. (He got a bennie for that).

With no real preamble and with no discernible moral concern, Ernest used his scary new powers to hurl a decades old fragmentation grenade a the face of one of the unsuspecting men that had only hours ago lost most of his family, all of his possessions, and more hope than he could afford to spare into a gaping black hole that appeared as if by magic underneath his feat.

The grenade smashed into his head, and he was dead before he hit the ground. Of course the grenade detonated almost immediately, killing the other five men standing with him. It was quick and horrible.

Only two men, one that had been standing alone by his car, planning on leaving the others behind to start over fresh somewhere new…ran away from the shock and terror of the grenade blast towards the semi-truck in an effort to get to the most heavily armored vehicle in miles.

There he found One, who had climbed inside the truck. One bashed the man in the face with the door. Jack, still a little woozy from hitting his head in the escape pod, drew down on the man.
Just as Jack thought the man was going to surrender and stand down, One noticed that the man had a third arm, and was using it to bring a crossbow to bear on the unsuspecting Jack.

That did not go well. If it had not been for Jack’s keen sense of danger, he would not have been able to shoot the man dead.

Ernest, having found only one grenade, used his prized African war axe to subdue the man he was pretty sure was the leader of…well it didn’t matter now, everyone was dead now. The man fell to his knees…and Ernest cruelly attached what looked like duct tape to his eyes so he could not see. What Ernest did not know was that the tape was a technological marvel that had been designed to bond on a molecular level. That tape won’t be coming off. (The player knows this of course.)

So there we stopped. It has been approximately 23 hours since the cast left their cryo-stasis beds. They are exhausted. Some of them are hurt. They have no idea where they are, where their next meal is going to come from, or what kind of world they are going to be living in now. With so many questions, it is good that they have at least one prisoner to interrogate.

Also, that beeping sound coming from the Aegis Mobile is getting annoying…

E.A.R.L. Audio Log 2012.01-07
subject name: One, recording:

“Hey, black man, what is the metal box doing?

It’s listening to your story.

Oh, alright. Hey, black man, what story does it expect me to tell it?

I don’t know. Tell it about our escape, I don’t care. Stop talking to me.

There was a red man who hunted the helpless people in the standing beds, he laughed as he killed them. The black man…

Stop calling me that.

…sorry, the black man strangled him with a clear rope and we all slid down a hole in the floor to avoid the stinging metal boxes. They found us though, and we broke a lot of them. Then we found the metal box I am talking to now. I did find another door opener stick though, so maybe I can trade it for some seeds.

Hey, hillbilly, shut up already. E.A.R.L. end log."

Falling Stars

This was session number one. Both this entry, and Dreamless Void took place on 01.07.2012.

The very first thing that i noticed, was that i refuse to stick to script. I just go on making stuff up, even though i have already made stuff up, and then i change things around, even though i took all the time to write things down in the first place. On the one hand, that is good, on the other hand it seems like a tremendous waste of time.

Now then, in session one, the cast came out of cryosleep and began to struggle against the manipulations of the SecAI. One of them got into an epic melee with a murderous psychopath. In the end, a once soft and meek high school teacher used a piece of medical tubing to strangle the life out of a dangerously unstable madman.

There were electroshock attacks, ladders, and a trip to the part of the facility that provided micro-manufacturing and mechanical resupply. There was a brief stop off at the digitizer, where anything that had been scanned in the past, including the prized possessions of the patients on board, could be reproduced in exact detail.

In the end, there was a run made on the command center, where, for the first time, they cast realized they were in space. Oh, they also realized that among all of the patients that had awakened, they alone seemed to be able to operate on any higher level. Everyone else so far was still suffering from hibernation sickness, or psychosis.

The SecAI put up a struggle, as was expected. The MedAI tried to protect the patients under it’s care, and of course, EARL got the humans, (even the one terribly mutated) off of the ECO base, and hurtling towards Earth.

It Takes A Village
Character creation and game set up

The Dead Heroes like to make characters. We make a lot of characters. We like it so much that we often take our newly crafted characters, and our carefully hand printed character sheets, and beaming with anticipation and enthusiasm, throw dice until the character sheet is torn and dirty, the enthusiasm wanes right around ten PM, when the paladin forbids us to murder the orphans that are running the thieves guild, and the character ends up dead. The whole process usually takes a few hours.

Then we are back to burying our noses in the books, scrolling through internet sites, and cruising bowling alleys looking for new concepts, really kewl names, and pretending to listen to everyone else have fun while we build new characters.

That is how the Dead Heroes traditionally deal with characters. Maybe you do it differently.
Maybe you breath life and animation into the collection of stats and graphs that represent your character in a make believe world of intricate plots and vivid, creative storytelling. Good for you!

We try, we really do, but often it ends…poorly.

So this time i am asking the players to create their characters without having seen the rules at all. They know the world has been destroyed and is slowly being reborn. They know the source material is a lot of Mad Max and a little bit Fallout. They understand that i am going to be making up a lot of stuff as we go. That is what i do, after all. Knowing all of that, they are supposed to be creating characters that we then rebuild using the rules in the Savage Worlds Deluxe game. There are three players in this game so far, and i posted the request for ideas and concepts about a month ago.

ONE of the players responded.

His character is posted in the Character section for perusal, and so he can edit it as we play.
The other two characters, when they eventually show up, if they show up, are doomed now. They have incurred the wrath of an angry and very unjust god. I am Withered, and my wrath is not limited to punishing characters that already exist…i can even punish the characters not yet birthed into the creative fiction we are all swept up in. When their characters get here, they will be sequestered, quarantined, perhaps even ostracized.

Besides, i don’t really expect them to survive for more than a few hours anyway…

Finally, i submit the The Request to the players, in an attempt to garner glory for all of us.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.